Class ReverbEffect
BassFx Reverb (Freeverb) Effect.
Inherited Members
Namespace: System.Dynamic.ExpandoObject
Assembly: ManagedBass.Fx.dll
Syntax
public sealed class ReverbEffect : Effect<ReverbParameters>, IDisposable
Properties
Channels
A FXChannelFlags flag to define on which channels to apply the effect. Default: All
Declaration
public FXChannelFlags Channels { get; set; }
Property Value
FXChannelFlags
|
Damp
Damping factor (0.0...1.0, def. 0.5).
Declaration
public double Damp { get; set; }
Property Value
Double
|
DryMix
Dry (unaffected) signal mix (0.0...1.0, def. 0).
Declaration
public double DryMix { get; set; }
Property Value
Double
|
Mode
Mode: 0 = no freeze or 1 = freeze, def. 0 (no freeze).
Declaration
public int Mode { get; set; }
Property Value
Int32
|
RoomSize
Room size (0.0...1.0, def. 0.5).
Declaration
public double RoomSize { get; set; }
Property Value
Double
|
WetMix
Wet (affected) signal mix (0.0...3.0, def. 1.0).
Declaration
public double WetMix { get; set; }
Property Value
Double
|
Width
Stereo width (0.0...1.0, def. 1.0).
Declaration
public double Width { get; set; }
Property Value
Double
|
Remarks
It should at least be 4 for moderate scaling ratios. A value of 32 is recommended for best quality (better quality = higher CPU usage).