Enum Mode3D
3D Channel Mode flags used with SampleInfo.
Namespace: System.Dynamic.ExpandoObject
Assembly: ManagedBass.dll
Syntax
public enum Mode3D : int
LeaveCurrent
To be used with ChannelSet3DAttributes(Int32, Mode3D, Single, Single, Int32, Int32, Single) in order to leave the current 3D processing mode unchanged.
Normal
Normal 3D processing
Off
Turn off 3D processing on the channel, the sound will be played in the center.
Relative
The channel's 3D position (position/velocity/orientation) are relative to the listener. When the listener's position/velocity/orientation is changed with Set3DPosition(Vector3D, Vector3D, Vector3D, Vector3D), the channel's position relative to the listener does not change.