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Enum Algorithm3D

Software 3D mixing algorithm modes to be used with Algorithm3D. On Windows, DirectX 7 or above is required for this option to have effect. On other platforms, only the Default and Off options are available.

Namespace: System.Dynamic.ExpandoObject
Assembly: ManagedBass.dll
Syntax
public enum Algorithm3D : int

Default

Default algorithm (currently translates to Off)

Full

This algorithm gives the highest quality 3D audio effect, but uses more CPU (Windows Only).

Requires Windows 98 2nd Edition or Windows 2000 that uses WDM drivers, if this mode is not available then Off will be used instead.

Light

This algorithm gives a good 3D audio effect, and uses less CPU than the FULL mode (Windows Only).

Requires Windows 98 2nd Edition or Windows 2000 that uses WDM drivers, if this mode is not available then Off will be used instead.

Off

Uses normal left and right panning. The vertical axis is ignored except for scaling of volume due to distance.

Doppler shift and volume scaling are still applied, but the 3D filtering is not performed. This is the most CPU efficient software implementation, but provides no virtual 3D audio effect. Head Related Transfer Function processing will not be done. Since only normal stereo panning is used, a channel using this algorithm may be accelerated by a 2D hardware voice if no free 3D hardware voices are available.

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