Class RotateEffect
BassFx Rotate Effect.
Inherited Members
Namespace: System.Dynamic.ExpandoObject
Assembly: ManagedBass.Fx.dll
Syntax
public sealed class RotateEffect : Effect<RotateParameters>, IDisposable
Remarks
This is a volume rotate effect between even channels, just like 2 channels playing ping-pong between each other.
The Rate defines the speed in Hz.
Properties
Channels
A FXChannelFlags flag to define on which channels to apply the effect. Default: All
Declaration
public FXChannelFlags Channels { get; set; }
Property Value
FXChannelFlags
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Rate
Rotation rate/speed in Hz (A negative rate can be used for reverse direction).
Declaration
public double Rate { get; set; }
Property Value
Double
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